Table of Contents

Enum RenderPrimitiveType

Namespace
ValveResourceFormat
Assembly
ValveResourceFormat.dll

Render primitive types for mesh drawing.

public enum RenderPrimitiveType

Fields

RENDER_PRIM_POINTS = 0
RENDER_PRIM_LINES = 1
RENDER_PRIM_LINES_WITH_ADJACENCY = 2
RENDER_PRIM_LINE_STRIP = 3
RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY = 4
RENDER_PRIM_TRIANGLES = 5
RENDER_PRIM_TRIANGLES_WITH_ADJACENCY = 6
RENDER_PRIM_TRIANGLE_STRIP = 7
RENDER_PRIM_TRIANGLE_STRIP_WITH_ADJACENCY = 8
RENDER_PRIM_INSTANCED_QUADS = 9
RENDER_PRIM_HETEROGENOUS = 10
RENDER_PRIM_1_CONTROL_POINT_PATCHLIST = 11
RENDER_PRIM_2_CONTROL_POINT_PATCHLIST = 12
RENDER_PRIM_3_CONTROL_POINT_PATCHLIST = 13
RENDER_PRIM_4_CONTROL_POINT_PATCHLIST = 14
RENDER_PRIM_5_CONTROL_POINT_PATCHLIST = 15
RENDER_PRIM_6_CONTROL_POINT_PATCHLIST = 16
RENDER_PRIM_7_CONTROL_POINT_PATCHLIST = 17
RENDER_PRIM_8_CONTROL_POINT_PATCHLIST = 18
RENDER_PRIM_9_CONTROL_POINT_PATCHLIST = 19
RENDER_PRIM_10_CONTROL_POINT_PATCHLIST = 20
RENDER_PRIM_11_CONTROL_POINT_PATCHLIST = 21
RENDER_PRIM_12_CONTROL_POINT_PATCHLIST = 22
RENDER_PRIM_13_CONTROL_POINT_PATCHLIST = 23
RENDER_PRIM_14_CONTROL_POINT_PATCHLIST = 24
RENDER_PRIM_15_CONTROL_POINT_PATCHLIST = 25
RENDER_PRIM_16_CONTROL_POINT_PATCHLIST = 26
RENDER_PRIM_17_CONTROL_POINT_PATCHLIST = 27
RENDER_PRIM_18_CONTROL_POINT_PATCHLIST = 28
RENDER_PRIM_19_CONTROL_POINT_PATCHLIST = 29
RENDER_PRIM_20_CONTROL_POINT_PATCHLIST = 30
RENDER_PRIM_21_CONTROL_POINT_PATCHLIST = 31
RENDER_PRIM_22_CONTROL_POINT_PATCHLIST = 32
RENDER_PRIM_23_CONTROL_POINT_PATCHLIST = 33
RENDER_PRIM_24_CONTROL_POINT_PATCHLIST = 34
RENDER_PRIM_25_CONTROL_POINT_PATCHLIST = 35
RENDER_PRIM_26_CONTROL_POINT_PATCHLIST = 36
RENDER_PRIM_27_CONTROL_POINT_PATCHLIST = 37
RENDER_PRIM_28_CONTROL_POINT_PATCHLIST = 38
RENDER_PRIM_29_CONTROL_POINT_PATCHLIST = 39
RENDER_PRIM_30_CONTROL_POINT_PATCHLIST = 40
RENDER_PRIM_31_CONTROL_POINT_PATCHLIST = 41
RENDER_PRIM_32_CONTROL_POINT_PATCHLIST = 42