Class FloatSelectorNode
Namespace: ValveResourceFormat.Animation
Assembly: ValveResourceFormat.dll
public class FloatSelectorNode : FloatValueNodeInheritance
object ← GraphNode ← ValueNode ← FloatValueNode ← FloatSelectorNode
Inherited Members
FloatValueNode.GetValue(GraphContext), FloatValueNode.GetValueInternal(GraphContext), ValueNode.Instantiate(GraphContext), GraphNode.NodeIdx, GraphNode.Instantiate(GraphContext), GraphNode.WasUpdated(GraphContext), GraphNode.MarkNodeActive(GraphContext), GraphNode.IsInitialized, GraphNode.Initialize(GraphContext), GraphNode.Shutdown(GraphContext), GraphNode.InitializeInternal(GraphContext), GraphNode.ShutdownInternal(GraphContext)
Constructors
FloatSelectorNode(KVObject)
Reads the FloatSelectorNode from its KeyValues3 data.
public FloatSelectorNode(KVObject data)Parameters
data KVObject
Properties
ConditionNodeIndices
public short[] ConditionNodeIndices { get; }Property Value
short[]
DefaultValue
public float DefaultValue { get; }Property Value
float
EaseTime
public float EaseTime { get; }Property Value
float
EasingOp
public EasingOperation EasingOp { get; }Property Value
Values
public float[] Values { get; }Property Value
float[]
Methods
GetValueInternal(GraphContext)
Evaluates the node value.
protected override float GetValueInternal(GraphContext ctx)Parameters
ctx GraphContext
Returns
float
InitializeInternal(GraphContext)
Resets the node state when it becomes active.
protected override void InitializeInternal(GraphContext ctx)Parameters
ctx GraphContext
Instantiate(GraphContext)
Wires child node references and definition-derived state. Runs once for every node in array order at graph construction.
public override void Instantiate(GraphContext ctx)Parameters
ctx GraphContext
ShutdownInternal(GraphContext)
Clears the node state when it becomes inactive.
protected override void ShutdownInternal(GraphContext ctx)Parameters
ctx GraphContext

