Struct WorldNode.ClutterSceneObject.Tile ​
Namespace: ValveResourceFormat.ResourceTypes
Assembly: ValveResourceFormat.dll
A contiguous range of spatially grouped instances.
csharp
public readonly record struct WorldNode.ClutterSceneObject.Tile : IEquatable<WorldNode.ClutterSceneObject.Tile>Implements ​
IEquatable<WorldNode.ClutterSceneObject.Tile>
Constructors ​
Tile(int, int) ​
A contiguous range of spatially grouped instances.
csharp
public Tile(int FirstInstance, int EndInstance)Parameters ​
FirstInstance int
Index of the first instance in the tile.
EndInstance int
Index one past the last instance in the tile.
See Also ​
Properties ​
EndInstance ​
Index one past the last instance in the tile.
csharp
public int EndInstance { get; init; }Property Value ​
int
FirstInstance ​
Index of the first instance in the tile.
csharp
public int FirstInstance { get; init; }Property Value ​
int

