Class TiltTwistConstraint
Namespace: ValveResourceFormat.ResourceTypes.ModelAnimation
Assembly: ValveResourceFormat.dll
Represents a tilt-twist constraint that controls bone rotation based on target bones.
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public class TiltTwistConstraintInheritance
Properties
Name
Gets or sets the name of the constraint.
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public string? Name { get; set; }Property Value
SlaveAxis
Gets or sets the slave axis index.
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public int SlaveAxis { get; set; }Property Value
Slaves
Gets or sets the collection of slave bones affected by this constraint.
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public TiltTwistConstraintSlave[] Slaves { get; set; }Property Value
TargetAxis
Gets or sets the target axis index.
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public int TargetAxis { get; set; }Property Value
Targets
Gets or sets the collection of target bones that drive this constraint.
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public TiltTwistConstraintTarget[] Targets { get; set; }Property Value
UpVector
Gets or sets the up vector used for constraint calculations.
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public Vector3 UpVector { get; set; }
