Class CurrentSyncEventNode
Namespace: ValveResourceFormat.Animation
Assembly: ValveResourceFormat.dll
public class CurrentSyncEventNode : FloatValueNodeInheritance
object ← GraphNode ← ValueNode ← FloatValueNode ← CurrentSyncEventNode
Inherited Members
FloatValueNode.GetValue(GraphContext), FloatValueNode.GetValueInternal(GraphContext), ValueNode.Instantiate(GraphContext), GraphNode.NodeIdx, GraphNode.Instantiate(GraphContext), GraphNode.WasUpdated(GraphContext), GraphNode.MarkNodeActive(GraphContext), GraphNode.IsInitialized, GraphNode.Initialize(GraphContext), GraphNode.Shutdown(GraphContext), GraphNode.InitializeInternal(GraphContext), GraphNode.ShutdownInternal(GraphContext)
Constructors
CurrentSyncEventNode(KVObject)
Reads the CurrentSyncEventNode from its KeyValues3 data.
public CurrentSyncEventNode(KVObject data)Parameters
data KVObject
Properties
InfoType
public CurrentSyncEventNode.CurrentSyncEventNodeInfoType InfoType { get; }Property Value
CurrentSyncEventNode.CurrentSyncEventNodeInfoType
SourceStateNodeIdx
public short SourceStateNodeIdx { get; }Property Value
short
Methods
GetValueInternal(GraphContext)
Evaluates the node value.
protected override float GetValueInternal(GraphContext ctx)Parameters
ctx GraphContext
Returns
float
Instantiate(GraphContext)
Wires child node references and definition-derived state. Runs once for every node in array order at graph construction.
public override void Instantiate(GraphContext ctx)Parameters
ctx GraphContext

