Struct ToolsAssetInfo.File.InputDependency ​
Namespace: ValveResourceFormat.ToolsAssetInfo
Assembly: ValveResourceFormat.dll
Represents an input dependency.
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public readonly struct ToolsAssetInfo.File.InputDependencyProperties ​
FileCRC ​
Gets the file CRC.
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public uint FileCRC { get; init; }Property Value ​
FileExists ​
Gets a value indicating whether the file exists.
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public bool FileExists { get; init; }Property Value ​
Filename ​
Gets the filename.
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public string Filename { get; init; }Property Value ​
Location ​
Gets the root the filename is relative to, for compiled game files. The engine treats as for additional input dependencies.
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public ToolsAssetInfo.AssetLocation Location { get; init; }Property Value ​
Optional ​
Gets a value indicating whether this dependency is optional.
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public bool Optional { get; init; }
