Struct ModelExtract.DatamodelRenderMeshExtractOptions ​
Namespace: ValveResourceFormat.IO
Assembly: ValveResourceFormat.dll
Options for extracting a render mesh to datamodel format.
csharp
public readonly struct ModelExtract.DatamodelRenderMeshExtractOptionsProperties ​
BoneRemapTable ​
Remap table for the mesh bone indices.
csharp
public int[]? BoneRemapTable { get; init; }Property Value ​
int[]?
MaterialInputSignatures ​
Pre-parsed input signatures used to map DirectX semantic names to engine semantic names.
csharp
public Dictionary<string, Material.VsInputSignature> MaterialInputSignatures { get; init; }Property Value ​
Dictionary<string, Material.VsInputSignature>
SplitDrawCallsIntoSeparateSubmeshes ​
Split draw calls into sub-meshes named draw0, draw1, draw2...
csharp
public bool SplitDrawCallsIntoSeparateSubmeshes { get; init; }
