Struct ModelExtract.DatamodelRenderMeshExtractOptions
- Namespace
- ValveResourceFormat.IO
- Assembly
- ValveResourceFormat.dll
Options for extracting a render mesh to datamodel format.
public readonly struct ModelExtract.DatamodelRenderMeshExtractOptions
Inherited Members
Properties
BoneRemapTable
Remap table for the mesh bone indices.
public int[] BoneRemapTable { get; init; }
Property Value
- int[]
MaterialInputSignatures
Pre-parsed input signatures used to map DirectX semantic names to engine semantic names.
public Dictionary<string, Material.VsInputSignature> MaterialInputSignatures { get; init; }
Property Value
SplitDrawCallsIntoSeparateSubmeshes
Split draw calls into sub-meshes named draw0, draw1, draw2...
public bool SplitDrawCallsIntoSeparateSubmeshes { get; init; }