Namespace ValveResourceFormat.Utils ​
Classes ​
Color space conversion utilities.
Helper methods for entity transformations.
Generic graph layout algorithm based on Sugiyama's hierarchical layout method.
HardwareAcceleratedTextureDecoder
Provides access to an optional hardware-assisted texture decoder implementation.
Options for controlling the layout algorithm.
Provides utilities for string token hashing and inverse lookup.
Exception thrown when an unexpected magic number or value is encountered.
Interfaces ​
Defines the contract for texture decoders that leverage hardware acceleration.

