Namespace ValveResourceFormat.Utils
Classes
- ColorSpace
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Color space conversion utilities.
- EntityTransformHelper
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Helper methods for entity transformations.
- GraphLayout
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Generic graph layout algorithm based on Sugiyama's hierarchical layout method.
- HardwareAcceleratedTextureDecoder
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Provides access to an optional hardware-assisted texture decoder implementation.
- GraphLayout.LayoutOptions
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Options for controlling the layout algorithm.
- StringToken
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Provides utilities for string token hashing and inverse lookup.
- UnexpectedMagicException
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Exception thrown when an unexpected magic number or value is encountered.
Interfaces
- IHardwareTextureDecoder
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Defines the contract for texture decoders that leverage hardware acceleration.