Struct FeModel.FeCtrlOffset ​
Namespace: ValveResourceFormat.ResourceTypes.RubikonPhysics.Softbody
Assembly: ValveResourceFormat.dll
A child node held at an offset from its parent (FeCtrlOffset_t).
csharp
public readonly record struct FeModel.FeCtrlOffset : IEquatable<FeModel.FeCtrlOffset>Implements ​
IEquatable<FeModel.FeCtrlOffset>
Constructors ​
FeCtrlOffset(Vector3, int, int) ​
A child node held at an offset from its parent (FeCtrlOffset_t).
csharp
public FeCtrlOffset(Vector3 Offset, int CtrlParent, int CtrlChild)Parameters ​
Offset Vector3
vOffset.
CtrlParent int
nCtrlParent.
CtrlChild int
nCtrlChild.
Properties ​
CtrlChild ​
nCtrlChild.
csharp
public int CtrlChild { get; init; }Property Value ​
CtrlParent ​
nCtrlParent.
csharp
public int CtrlParent { get; init; }Property Value ​
Offset ​
vOffset.
csharp
public Vector3 Offset { get; init; }
