Class OrientationWarpNode
Namespace: ValveResourceFormat.Animation
Assembly: ValveResourceFormat.dll
public class OrientationWarpNode : PoseNodeInheritance
object ← GraphNode ← PoseNode ← OrientationWarpNode
Inherited Members
PoseNode.UpdateSourceOrDefault(GraphContext, PoseNode, SyncTrackTimeRange?), PoseNode.LoopCount, PoseNode.Duration, PoseNode.CurrentTime, PoseNode.PreviousTime, PoseNode.PoseTransforms, PoseNode.Instantiate(GraphContext), PoseNode.Initialize(GraphContext, SyncTrackTime), PoseNode.Initialize(GraphContext), PoseNode.InitializeInternal(GraphContext), PoseNode.InitializeInternal(GraphContext, SyncTrackTime), PoseNode.IsValid, PoseNode.SyncTrack, PoseNode.Update(GraphContext, SyncTrackTimeRange?), GraphNode.NodeIdx, GraphNode.Instantiate(GraphContext), GraphNode.WasUpdated(GraphContext), GraphNode.MarkNodeActive(GraphContext), GraphNode.IsInitialized, GraphNode.Initialize(GraphContext), GraphNode.Shutdown(GraphContext), GraphNode.InitializeInternal(GraphContext), GraphNode.ShutdownInternal(GraphContext)
Constructors
OrientationWarpNode(KVObject)
Reads the OrientationWarpNode from its KeyValues3 data.
public OrientationWarpNode(KVObject data)Parameters
data KVObject
Properties
AlignmentMode
public OrientationWarpNode.AlignmentModeType AlignmentMode { get; }Property Value
OrientationWarpNode.AlignmentModeType
ClipReferenceNodeIdx
public short ClipReferenceNodeIdx { get; }Property Value
short
IsOffsetNode
public bool IsOffsetNode { get; }Property Value
bool
IsOffsetRelativeToCharacter
public bool IsOffsetRelativeToCharacter { get; }Property Value
bool
IsValid
Whether the node can produce a pose.
public override bool IsValid { get; }Property Value
bool
SamplingMode
public RootMotionData.SamplingMode SamplingMode { get; }Property Value
SyncTrack
The sync track for this node's timeline; pass-through nodes forward their child's.
public override SyncTrack SyncTrack { get; }Property Value
TargetValueNodeIdx
public short TargetValueNodeIdx { get; }Property Value
short
WarpTranslation
public bool WarpTranslation { get; }Property Value
bool
Methods
InitializeInternal(GraphContext, SyncTrackTime)
Resets the node state when it becomes active, starting at the given time.
protected override void InitializeInternal(GraphContext ctx, SyncTrackTime initialTime)Parameters
ctx GraphContext
initialTime SyncTrackTime
Instantiate(GraphContext)
Wires child node references and definition-derived state. Runs once for every node in array order at graph construction.
public override void Instantiate(GraphContext ctx)Parameters
ctx GraphContext
ShutdownInternal(GraphContext)
Clears the node state when it becomes inactive.
protected override void ShutdownInternal(GraphContext ctx)Parameters
ctx GraphContext
Update(GraphContext, SyncTrackTimeRange?)
Advances the node and returns its pose, optionally over a sync track range.
public override GraphPoseNodeResult Update(GraphContext ctx, SyncTrackTimeRange? updateRange = null)Parameters
ctx GraphContext
updateRange SyncTrackTimeRange?

