Struct NavMeshTransformedBounds ​
Namespace: ValveResourceFormat.NavMesh
Assembly: ValveResourceFormat.dll
A local space bounding box together with a world space transform. What these are used for is not known.
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public readonly struct NavMeshTransformedBoundsConstructors ​
NavMeshTransformedBounds(BinaryReader) ​
Reads the transformed bounds from a binary reader.
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public NavMeshTransformedBounds(BinaryReader binaryReader)Parameters ​
binaryReader BinaryReader
Properties ​
Maxs ​
Gets the maximum corner of the bounding box in local space.
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public Vector3 Maxs { get; }Property Value ​
Mins ​
Gets the minimum corner of the bounding box in local space.
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public Vector3 Mins { get; }Property Value ​
Transform ​
Gets the transform that places the bounding box into the world.
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public Matrix4x4 Transform { get; }
