Class DmeCombinationOperator
Namespace: ValveResourceFormat.IO.ContentFormats.DmxModel
Assembly: ValveResourceFormat.dll
Maps flex controller values onto the delta states of the meshes it targets.
[CamelCaseProperties]
public class DmeCombinationOperator : Element, IDictionary<string, object?>, ICollection<KeyValuePair<string, object?>>, IEnumerable<KeyValuePair<string, object?>>, IDictionary, ICollection, IEnumerable, IEquatable<Element>Inheritance
object ← AttributeList ← Element ← DmeCombinationOperator
Implements
IDictionary<string, object?>, ICollection<KeyValuePair<string, object?>>, IEnumerable<KeyValuePair<string, object?>>, IDictionary, ICollection, IEnumerable, IEquatable<Element>
Inherited Members
Element.GetPropertyDerivedAttributeList(), Element.Get<T>(string), Element.GetArray<T>(string), Element.Contains(string), Element.ToString(), Element.ContainsKey(string), Element.Equals(Element?), Element.ID, Element.Name, Element.ClassName, Element.Stub, Element.Owner, Element.this[string], AttributeList.Attribute_ChangeLock, AttributeList.Add(string, object?), AttributeList.GetPropertyDerivedAttributeList(), AttributeList.GetOverrideType(string), AttributeList.SetOverrideType(string, AttributeList.OverrideType?), AttributeList.Remove(string), AttributeList.TryGetValue(string, out object?), AttributeList.ContainsKey(string), AttributeList.RemoveAt(int), AttributeList.IndexOf(string), AttributeList.Clear(), AttributeList.GetAllAttributesForSerialization(), AttributeList.GetEnumerator(), AttributeList.OnPropertyChanged(string), AttributeList.OnCollectionChanged(NotifyCollectionChangedEventArgs), AttributeList.Owner, AttributeList.Keys, AttributeList.Values, AttributeList.this[string], AttributeList.this[int], AttributeList.Count, AttributeList.IsFixedSize, AttributeList.IsReadOnly, AttributeList.IsSynchronized, AttributeList.SyncRoot, AttributeList.PropertyChanged, AttributeList.CollectionChanged
Properties
ControlValues
Gets the current value of each control, as default, minimum and balance.
public Vector3Array ControlValues { get; }Property Value
Vector3Array
ControlValuesLagged
Gets the lagged counterpart of .
public Vector3Array ControlValuesLagged { get; }Property Value
Vector3Array
Controls
Gets the list of elements.
public ElementArray Controls { get; }Property Value
ElementArray
Dominators
Gets the domination rules. The compiler rebuilds suppression from the flex rule expressions, so this is written empty.
public ElementArray Dominators { get; }Property Value
ElementArray
Targets
Gets the meshes this operator drives.
public ElementArray Targets { get; }Property Value
ElementArray
UsesLaggedValues
Gets or sets a value indicating whether the lagged values are used.
public bool UsesLaggedValues { get; set; }
