Struct VfxShaderFileVulkan.ShaderStorageBufferBinding ​
Namespace: ValveResourceFormat.CompiledShader
Assembly: ValveResourceFormat.dll
csharp
public readonly record struct VfxShaderFileVulkan.ShaderStorageBufferBinding : IEquatable<VfxShaderFileVulkan.ShaderStorageBufferBinding>Implements ​
IEquatable<VfxShaderFileVulkan.ShaderStorageBufferBinding>
Constructors ​
ShaderStorageBufferBinding(ushort, ushort) ​
csharp
public ShaderStorageBufferBinding(ushort BindingAndRegisterSpace, ushort DescriptorSet)Parameters ​
BindingAndRegisterSpace ushort
DescriptorSet ushort
Properties ​
Binding ​
csharp
public int Binding { get; }Property Value ​
BindingAndRegisterSpace ​
csharp
public ushort BindingAndRegisterSpace { get; init; }Property Value ​
DescriptorSet ​
csharp
public ushort DescriptorSet { get; init; }Property Value ​
RegisterSpace ​
csharp
public int RegisterSpace { get; }
