Struct VertexHandle ​
Namespace: ValveResourceFormat.IO.ContentFormats.HalfEdgeMesh
Assembly: ValveResourceFormat.dll
A vertex of a specific mesh, addressed through the mesh it came from.
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public readonly record struct VertexHandle : IEquatable<VertexHandle>Implements ​
Properties ​
Edge ​
Gets or sets the half edge emanating from this vertex.
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public HalfEdgeHandle Edge { get; set; }Property Value ​
Index ​
Index of the vertex within the mesh.
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public int Index { get; }Property Value ​
Invalid ​
A handle that addresses no vertex.
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public static VertexHandle Invalid { get; }Property Value ​
IsValid ​
Whether the handle still addresses a live vertex.
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public bool IsValid { get; }Property Value ​
Methods ​
ToString() ​
Returns the fully qualified type name of this instance.
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public override string ToString()Returns ​
The fully qualified type name.

