Namespace ValveResourceFormat.IO.ContentFormats.DmxModel ​
Classes ​
| Name | Description |
|---|---|
| DmeAnimationList | Represents a list of animations. |
| DmeAxisSystem | Represents the axis system configuration for the model. |
| DmeChannel | Represents an animation channel connecting source and target elements. |
| DmeChannelsClip | Represents an animation clip with channels. |
| DmeCombinationInputControl | One flex controller, naming the morph targets it drives. |
| DmeCombinationOperator | Maps flex controller values onto the delta states of the meshes it targets. |
| DmeDag | Represents a directed acyclic graph node for model hierarchy. |
| DmeFaceSet | Represents a face set with associated material. |
| DmeFaceSet. | Represents a material reference. |
| DmeFlexRuleExpression | One rule of a DmeFlexRules set, giving a morph target its weight as an expression over the flex controllers. |
| DmeFlexRules | The rules driving one mesh's morph targets. A combination operator that targets these instead of the meshes themselves gets its flex rules from them rather than one per morph target. |
| DmeFloatLog | Represents an animation log of float values. |
| DmeFloatLogLayer | Represents a layer of float keyframes. |
| DmeJoint | Represents a skeletal joint in the model hierarchy. |
| DmeLog | Base class for animation logs, which hold their keyframe data in layers. |
| DmeLogLayer | Base class for a layer of keyframe data in an animation log. |
| DmeMesh | Represents a mesh with vertex data and face sets. |
| DmeModel | Root element of a model content file, holding the scene graph and the bind pose. |
| DmeQuaternionLog | Represents an animation log of quaternion values. |
| DmeQuaternionLogLayer | Represents a layer of quaternion keyframes. |
| DmeShape | Represents an abstract shape |
| DmeTimeFrame | Represents a time frame for animations. |
| DmeTransform | Represents a transformation element with position and orientation. |
| DmeTransformsList | Represents a list of transform elements. |
| DmeVector3Log | Represents an animation log of vector values. |
| DmeVector3LogLayer | Represents a layer of vector keyframes. |
| DmeVertexData | Represents vertex data with multiple streams. |
| DmeVertexDeltaData | Per-vertex deltas of one morph target, stored sparsely against the mesh's bind state. |

