Class StateMachineNode.TransitionDefinition
Namespace: ValveResourceFormat.Animation
Assembly: ValveResourceFormat.dll
csharp
public class StateMachineNode.TransitionDefinitionInheritance
object ← StateMachineNode.TransitionDefinition
Constructors
TransitionDefinition(KVObject)
Reads the TransitionDefinition from its KeyValues3 data.
csharp
public TransitionDefinition(KVObject data)Parameters
data KVObject
Properties
CanBeForced
csharp
public bool CanBeForced { get; }Property Value
bool
ConditionNodeIdx
csharp
public short ConditionNodeIdx { get; }Property Value
short
TargetStateIdx
csharp
public short TargetStateIdx { get; }Property Value
short
TransitionNodeIdx
csharp
public short TransitionNodeIdx { get; }Property Value
short

