Class Texture.SpritesheetData.Sequence
- Namespace
- ValveResourceFormat.ResourceTypes
- Assembly
- ValveResourceFormat.dll
Represents an animation sequence within a sprite sheet.
public class Texture.SpritesheetData.Sequence
Inheritance
Inherited Members
Properties
AlphaCrop
Gets or sets a value indicating whether alpha cropping is enabled for this sequence.
public bool AlphaCrop { get; set; }
Property Value
Clamp
Gets or sets a value indicating whether this sequence should clamp at the end.
public bool Clamp { get; set; }
Property Value
FloatParams
Gets the dictionary of floating-point parameters associated with this sequence.
public Dictionary<string, float> FloatParams { get; }
Property Value
Frames
Gets or sets the array of frames in this sequence.
public Texture.SpritesheetData.Sequence.Frame[] Frames { get; set; }
Property Value
FramesPerSecond
Gets or sets the playback rate of this sequence in frames per second.
public float FramesPerSecond { get; set; }
Property Value
Name
Gets or sets the name of this sequence.
public string Name { get; set; }
Property Value
NoAlpha
Gets or sets a value indicating whether alpha information should be ignored.
public bool NoAlpha { get; set; }
Property Value
NoColor
Gets or sets a value indicating whether color information should be ignored.
public bool NoColor { get; set; }