Class VsInputSignatureElement
Namespace: ValveResourceFormat.CompiledShader
Assembly: ValveResourceFormat.dll
Vertex shader input signature definitions.
csharp
public class VsInputSignatureElement : ShaderDataBlockInheritance
object ← ShaderDataBlock ← VsInputSignatureElement
Inherited Members
ShaderDataBlock.Start, ShaderDataBlock.ReadStringWithMaxLength(BinaryReader, int)
Constructors
VsInputSignatureElement(KVObject, int)
Initializes a new instance from data.
csharp
public VsInputSignatureElement(KVObject data, int blockIndex)Parameters
data KVObject
blockIndex int
VsInputSignatureElement(BinaryReader, int)
Initializes a new instance from a binary reader.
csharp
public VsInputSignatureElement(BinaryReader datareader, int blockIndex)Parameters
datareader BinaryReader
blockIndex int
Properties
BlockIndex
Gets the block index.
csharp
public int BlockIndex { get; }Property Value
SymbolsDefinition
Gets the array of input signature elements.
csharp
public Material.InputSignatureElement[] SymbolsDefinition { get; }
