Struct FrameBone ​
Namespace: ValveResourceFormat.ResourceTypes.ModelAnimation
Assembly: ValveResourceFormat.dll
Represents the transform of a bone in a single animation frame.
csharp
public struct FrameBoneProperties ​
Angle ​
Gets or sets the rotation of the bone.
csharp
public Quaternion Angle { readonly get; set; }Property Value ​
Position ​
Gets or sets the position of the bone.
csharp
public Vector3 Position { readonly get; set; }Property Value ​
Scale ​
Gets or sets the scale of the bone.
csharp
public float Scale { readonly get; set; }
