Class AnimationDataChannel
- Assembly
- ValveResourceFormat.dll
Represents a data channel in an animation, mapping bones or flex controllers to animation elements.
public class AnimationDataChannelInheritance
Inherited Members
Constructors
AnimationDataChannel(Skeleton, FlexController[], KVObject)
Initializes a new instance of the ValveResourceFormat.ResourceTypes.ModelAnimation.AnimationDataChannel class.
public AnimationDataChannel(Skeleton skeleton, FlexController[] flexControllers, KVObject dataChannel)Parameters
skeletonSkeletonflexControllersFlexController[]dataChannelKVObject
Properties
Attribute
Gets the attribute type of this channel.
public AnimationChannelAttribute Attribute { get; }Property Value
RemapTable
Gets the remap table that maps bone or flex controller IDs to element indices.
public int[] RemapTable { get; }Property Value
- int[]