Class ToolsAssetInfo.File
- Namespace
- ValveResourceFormat.ToolsAssetInfo
- Assembly
- ValveResourceFormat.dll
Represents a file entry in the tools asset info.
public class ToolsAssetInfo.File
Inheritance
Inherited Members
Properties
AdditionalInputDependencies
Gets the additional input dependencies.
public List<ToolsAssetInfo.File.InputDependency> AdditionalInputDependencies { get; }
Property Value
AdditionalRelatedFiles
Gets the additional related files.
public List<string> AdditionalRelatedFiles { get; }
Property Value
ChildResources
Gets the child resources.
public List<string> ChildResources { get; }
Property Value
CompileFailed
Gets or sets a value indicating whether compilation failed.
public bool CompileFailed { get; set; }
Property Value
ExternalReferences
Gets the external references.
public List<string> ExternalReferences { get; }
Property Value
InputDependencies
Gets the input dependencies.
public List<ToolsAssetInfo.File.InputDependency> InputDependencies { get; }
Property Value
Invalid
Gets or sets a value indicating whether the file is invalid.
public bool Invalid { get; set; }
Property Value
NeedsRefresh
Gets or sets a value indicating whether the file needs refresh.
public bool NeedsRefresh { get; set; }
Property Value
SearchPathsContentRoot
Gets the search paths in the content root.
public List<ToolsAssetInfo.File.SearchPath> SearchPathsContentRoot { get; }
Property Value
SearchPathsGameRoot
Gets the search paths in the game root.
public List<ToolsAssetInfo.File.SearchPath> SearchPathsGameRoot { get; }
Property Value
SearchableUserData
Gets the searchable user data.
public Dictionary<string, object> SearchableUserData { get; }
Property Value
SpecialDependencies
Gets the special dependencies.
public List<ToolsAssetInfo.File.SpecialDependency> SpecialDependencies { get; }
Property Value
SubassetDefinitions
Gets the subasset definitions.
public Dictionary<string, List<string>> SubassetDefinitions { get; }
Property Value
SubassetReferences
Gets the subasset references.
public Dictionary<string, Dictionary<string, int>> SubassetReferences { get; }
Property Value
UpToDate
Gets or sets a value indicating whether the file is up to date.
public bool UpToDate { get; set; }
Property Value
WeakReferences
Gets the weak references.
public List<string> WeakReferences { get; }