Enum Texture.CubemapFace
- Namespace
- ValveResourceFormat.ResourceTypes
- Assembly
- ValveResourceFormat.dll
Defines the six faces of a cubemap texture.
public enum Texture.CubemapFaceFields
PositiveX = 0-
Right face.
NegativeX = 1-
Left face.
PositiveY = 2-
Back face.
NegativeY = 3-
Front face.
PositiveZ = 4-
Up face.
NegativeZ = 5-
Down face.