Enum Texture.CubemapFace
- Namespace
- ValveResourceFormat.ResourceTypes
- Assembly
- ValveResourceFormat.dll
Defines the six faces of a cubemap texture.
public enum Texture.CubemapFace
Fields
PositiveX = 0
-
Right face.
NegativeX = 1
-
Left face.
PositiveY = 2
-
Back face.
NegativeY = 3
-
Front face.
PositiveZ = 4
-
Up face.
NegativeZ = 5
-
Down face.