Table of Contents

Enum Texture.CubemapFace

Namespace
ValveResourceFormat.ResourceTypes
Assembly
ValveResourceFormat.dll

Defines the six faces of a cubemap texture.

public enum Texture.CubemapFace

Fields

PositiveX = 0

Right face.

NegativeX = 1

Left face.

PositiveY = 2

Back face.

NegativeY = 3

Front face.

PositiveZ = 4

Up face.

NegativeZ = 5

Down face.