Enum AnimationChannelAttribute ​
Namespace: ValveResourceFormat.ResourceTypes.ModelAnimation
Assembly: ValveResourceFormat.dll
Specifies the type of data contained in an animation channel. Derived from the m_szVariableName field of CAnimDataChannelDesc.
csharp
public enum AnimationChannelAttributeFields ​
Position = 0
Channel encodes bone position (translation) data.
Angle = 1
Channel encodes bone rotation (orientation) data.
Scale = 2
Channel encodes bone scale data.
Data = 3
Channel encodes flex controller (morph) data.
Unknown = 4
Channel attribute is not recognized by VRF.

