Class SyncEventIndexConditionNode
Namespace: ValveResourceFormat.Animation
Assembly: ValveResourceFormat.dll
public class SyncEventIndexConditionNode : BoolValueNodeInheritance
object ← GraphNode ← ValueNode ← BoolValueNode ← SyncEventIndexConditionNode
Inherited Members
BoolValueNode.GetValue(GraphContext), BoolValueNode.GetValueInternal(GraphContext), ValueNode.Instantiate(GraphContext), GraphNode.NodeIdx, GraphNode.Instantiate(GraphContext), GraphNode.WasUpdated(GraphContext), GraphNode.MarkNodeActive(GraphContext), GraphNode.IsInitialized, GraphNode.Initialize(GraphContext), GraphNode.Shutdown(GraphContext), GraphNode.InitializeInternal(GraphContext), GraphNode.ShutdownInternal(GraphContext)
Constructors
SyncEventIndexConditionNode(KVObject)
Reads the SyncEventIndexConditionNode from its KeyValues3 data.
public SyncEventIndexConditionNode(KVObject data)Parameters
data KVObject
Properties
SourceStateNodeIdx
public short SourceStateNodeIdx { get; }Property Value
short
SyncEventIdx
[KVProperty("m_syncEventIdx")]
public int SyncEventIdx { get; }Property Value
int
TriggerMode
public SyncEventIndexConditionNode.TriggerModeType TriggerMode { get; }Property Value
SyncEventIndexConditionNode.TriggerModeType
Methods
GetValueInternal(GraphContext)
Evaluates the node value.
protected override bool GetValueInternal(GraphContext ctx)Parameters
ctx GraphContext
Returns
bool
Instantiate(GraphContext)
Wires child node references and definition-derived state. Runs once for every node in array order at graph construction.
public override void Instantiate(GraphContext ctx)Parameters
ctx GraphContext

