Class TargetSelectorNode
Namespace: ValveResourceFormat.Animation
Assembly: ValveResourceFormat.dll
public class TargetSelectorNode : ClipReferenceNodeInheritance
object ← GraphNode ← PoseNode ← ClipReferenceNode ← TargetSelectorNode
Inherited Members
ClipReferenceNode.GetClip(GraphContext), ClipReferenceNode.IsLooping, ClipReferenceNode.DisableRootMotionSampling(), ClipReferenceNode.SelectedOption, ClipReferenceNode.UpdateSelection(GraphContext), ClipReferenceNode.InitializeSelection(GraphContext, SyncTrackTime), ClipReferenceNode.ShutdownSelection(GraphContext), ClipReferenceNode.Update(GraphContext, SyncTrackTimeRange?), PoseNode.UpdateSourceOrDefault(GraphContext, PoseNode, SyncTrackTimeRange?), PoseNode.LoopCount, PoseNode.Duration, PoseNode.CurrentTime, PoseNode.PreviousTime, PoseNode.PoseTransforms, PoseNode.Instantiate(GraphContext), PoseNode.Initialize(GraphContext, SyncTrackTime), PoseNode.Initialize(GraphContext), PoseNode.InitializeInternal(GraphContext), PoseNode.InitializeInternal(GraphContext, SyncTrackTime), PoseNode.IsValid, PoseNode.SyncTrack, PoseNode.Update(GraphContext, SyncTrackTimeRange?), GraphNode.NodeIdx, GraphNode.Instantiate(GraphContext), GraphNode.WasUpdated(GraphContext), GraphNode.MarkNodeActive(GraphContext), GraphNode.IsInitialized, GraphNode.Initialize(GraphContext), GraphNode.Shutdown(GraphContext), GraphNode.InitializeInternal(GraphContext), GraphNode.ShutdownInternal(GraphContext)
Constructors
TargetSelectorNode(KVObject)
Reads the TargetSelectorNode from its KeyValues3 data.
public TargetSelectorNode(KVObject data)Parameters
data KVObject
Properties
AlignmentBoneID
public StringToken AlignmentBoneID { get; }Property Value
IgnoreInvalidOptions
public bool IgnoreInvalidOptions { get; }Property Value
bool
IsWorldSpaceTarget
public bool IsWorldSpaceTarget { get; }Property Value
bool
OptionNodeIndices
public short[] OptionNodeIndices { get; }Property Value
short[]
OrientationScoreWeight
public float OrientationScoreWeight { get; }Property Value
float
ParameterNodeIdx
[KVProperty("m_parameterNodeIdx")]
public short ParameterNodeIdx { get; }Property Value
short
PositionScoreWeight
public float PositionScoreWeight { get; }Property Value
float
Methods
InitializeInternal(GraphContext, SyncTrackTime)
Resets the node state when it becomes active, starting at the given time.
protected override void InitializeInternal(GraphContext ctx, SyncTrackTime initialTime)Parameters
ctx GraphContext
initialTime SyncTrackTime
Instantiate(GraphContext)
Wires child node references and definition-derived state. Runs once for every node in array order at graph construction.
public override void Instantiate(GraphContext ctx)Parameters
ctx GraphContext
ShutdownInternal(GraphContext)
Clears the node state when it becomes inactive.
protected override void ShutdownInternal(GraphContext ctx)Parameters
ctx GraphContext
UpdateSelection(GraphContext)
public override void UpdateSelection(GraphContext ctx)Parameters
ctx GraphContext

