Namespace ValveResourceFormat.IO.ContentFormats.HalfEdgeMesh ​
Classes ​
Backing store shared by the per component data streams. Allocation is driven by the mesh.
The components of one kind held by a mesh, along with the data streams attached to them.
Per face data, indexed by .
Per half edge data, indexed by .
Half-Edge mesh typically used in Hammer.
An editable polygon mesh: a topology carrying the data of a Hammer mesh, positions per vertex, corner data per half edge and a material per face, with the editing operations that keep that data right. Taken from Sbox
Per vertex data, indexed by .
Structs ​
Topology of one face.
A face of a specific mesh, addressed through the mesh it came from.
Topology of one half edge.
A half edge of a specific mesh, addressed through the mesh it came from.
Topology of one vertex.
A vertex of a specific mesh, addressed through the mesh it came from.
Interfaces ​
A data stream the mesh grows and compacts alongside its components.
Enums ​
Shape a set of edges forms once their connections are followed.
PolygonMesh.DissolveRemoveVertexCondition
The condition under which removes the vertices left at the ends of dissolved edges.
How many faces an edge is allowed to border.

