Struct FeModel.FeFollowNode ​
Namespace: ValveResourceFormat.ResourceTypes.RubikonPhysics.Softbody
Assembly: ValveResourceFormat.dll
A node that follows another (FeFollowNode_t).
csharp
public readonly record struct FeModel.FeFollowNode : IEquatable<FeModel.FeFollowNode>Implements ​
IEquatable<FeModel.FeFollowNode>
Constructors ​
FeFollowNode(int, int, float) ​
A node that follows another (FeFollowNode_t).
csharp
public FeFollowNode(int ParentNode, int ChildNode, float Weight)Parameters ​
ParentNode int
nParentNode.
ChildNode int
nChildNode.
Weight float
flWeight.
Properties ​
ChildNode ​
nChildNode.
csharp
public int ChildNode { get; init; }Property Value ​
ParentNode ​
nParentNode.
csharp
public int ParentNode { get; init; }Property Value ​
Weight ​
flWeight.
csharp
public float Weight { get; init; }
