Namespace ValveResourceFormat.Animation ​
Classes ​
Structs ​
| Name | Description |
|---|---|
| BitFlags | |
| BlendSpace2D. | Up to three sources and the weights to blend them with, the first two and then the third. |
| BlendWeight | The weight of a blend switching on and off over time. |
| BoneMaskTask | |
| BoneMaskTaskBuffer | |
| BoneMaskTaskList | |
| FrameTime | A time within a frame based range: a frame index plus the percentage through that frame. |
| GraphPoseNodeResult | The output of a pose node update. |
| Percent | A percentage in the 0 to 1 range. |
| Range | A range of floats between two bounds. |
| SampledEvent | One event sampled during a graph update: either an animation event coming from a clip's timeline, or a graph event emitted by a state (entry/execute/exit/timed). |
| SampledEventRange | A contiguous range of events in the sampled events buffer. |
| StateMachineNode. | |
| StateMachineNode. | |
| SyncTrack. | A named sync period of a sync track. |
| SyncTrackTime | A position on a sync track: an event index and a percentage through that event. |
| SyncTrackTimeRange | A range between two sync track times. |
| Target | |
| TransitionNode. |
Enums ​
Delegates ​
| Name | Description |
|---|---|
| GraphNodeCreator | Creates an animation graph node from its compiled definition. |

