Struct FeModel.FeMorphLayer ​
Namespace: ValveResourceFormat.ResourceTypes.RubikonPhysics.Softbody
Assembly: ValveResourceFormat.dll
A deprecated morph layer (FeMorphLayerDepr_t).
csharp
public readonly record struct FeModel.FeMorphLayer : IEquatable<FeModel.FeMorphLayer>Implements ​
IEquatable<FeModel.FeMorphLayer>
Constructors ​
FeMorphLayer(string, uint, int[], Vector3[], float[], float[], float[], uint) ​
A deprecated morph layer (FeMorphLayerDepr_t).
csharp
public FeMorphLayer(string Name, uint NameHash, int[] Nodes, Vector3[] InitPos, float[] Gravity, float[] GoalStrength, float[] GoalDamping, uint Flags)Parameters ​
Name string
m_Name.
NameHash uint
m_nNameHash.
Nodes int[]
m_Nodes.
InitPos Vector3[]
m_InitPos.
Gravity float[]
m_Gravity.
GoalStrength float[]
m_GoalStrength.
GoalDamping float[]
m_GoalDamping.
Flags uint
m_nFlags.
Properties ​
Flags ​
m_nFlags.
csharp
public uint Flags { get; init; }Property Value ​
GoalDamping ​
m_GoalDamping.
csharp
public float[] GoalDamping { get; init; }Property Value ​
float[]
GoalStrength ​
m_GoalStrength.
csharp
public float[] GoalStrength { get; init; }Property Value ​
float[]
Gravity ​
m_Gravity.
csharp
public float[] Gravity { get; init; }Property Value ​
float[]
InitPos ​
m_InitPos.
csharp
public Vector3[] InitPos { get; init; }Property Value ​
Vector3[]
Name ​
m_Name.
csharp
public string Name { get; init; }Property Value ​
NameHash ​
m_nNameHash.
csharp
public uint NameHash { get; init; }Property Value ​
Nodes ​
m_Nodes.
csharp
public int[] Nodes { get; init; }Property Value ​
int[]

