Class PhysicsTriangleMatcher.PhysMeshData
Namespace: ValveResourceFormat.IO
Assembly: ValveResourceFormat.dll
A physics mesh and what triangles from it are covered
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public class PhysicsTriangleMatcher.PhysMeshDataInheritance
object ← PhysicsTriangleMatcher.PhysMeshData
Constructors
PhysMeshData(MeshDescriptor)
Initializes a new instance of the class.
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public PhysMeshData(MeshDescriptor mesh)Parameters
mesh MeshDescriptor
Properties
DeletedTriangles
Gets the indices of the triangles render geometry covers.
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public HashSet<int> DeletedTriangles { get; }Property Value
Mesh
Gets the mesh descriptor.
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public MeshDescriptor Mesh { get; }Property Value
PhysicsTree
Gets the physics tree nodes.
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public Mesh.Node[] PhysicsTree { get; }Property Value
Triangles
Gets the array of triangles.
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public Mesh.Triangle[] Triangles { get; }Property Value
VertexPositions
Gets the array of vertex positions.
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public Vector3[] VertexPositions { get; }Property Value
Vector3[]

