Struct FeModel.FeNodeReverseOffset ​
Namespace: ValveResourceFormat.ResourceTypes.RubikonPhysics.Softbody
Assembly: ValveResourceFormat.dll
A reverse offset from a bone to a target node (FeNodeReverseOffset_t).
csharp
public readonly record struct FeModel.FeNodeReverseOffset : IEquatable<FeModel.FeNodeReverseOffset>Implements ​
IEquatable<FeModel.FeNodeReverseOffset>
Constructors ​
FeNodeReverseOffset(Vector3, int, int) ​
A reverse offset from a bone to a target node (FeNodeReverseOffset_t).
csharp
public FeNodeReverseOffset(Vector3 Offset, int BoneCtrl, int TargetNode)Parameters ​
Offset Vector3
vOffset.
BoneCtrl int
nBoneCtrl.
TargetNode int
nTargetNode.
Properties ​
BoneCtrl ​
nBoneCtrl.
csharp
public int BoneCtrl { get; init; }Property Value ​
Offset ​
vOffset.
csharp
public Vector3 Offset { get; init; }Property Value ​
TargetNode ​
nTargetNode.
csharp
public int TargetNode { get; init; }
