Enum StandardLightingAttenuationStyle ​
Namespace: ValveResourceFormat.Particles
Assembly: ValveResourceFormat.dll
How a standard particle light falls off with distance.
csharp
public enum StandardLightingAttenuationStyleFields ​
| Name | Value | Description |
|---|---|---|
LIGHT_STYLE_OLD | 0 | The range is the radius multiplier times the particle radius. |
LIGHT_STYLE_NEW | 1 | The range is also scaled by the zero percent falloff. |

