Struct FeModel.FeSimdNodeBase ​
Namespace: ValveResourceFormat.ResourceTypes.RubikonPhysics.Softbody
Assembly: ValveResourceFormat.dll
Four node bases, one per lane (FeSimdNodeBase_t).
csharp
public readonly record struct FeModel.FeSimdNodeBase : IEquatable<FeModel.FeSimdNodeBase>Implements ​
IEquatable<FeModel.FeSimdNodeBase>
Constructors ​
FeSimdNodeBase(int[], int[], int[], int[], int[], int[], FourQuaternions) ​
Four node bases, one per lane (FeSimdNodeBase_t).
csharp
public FeSimdNodeBase(int[] Nodes, int[] NodeX0, int[] NodeX1, int[] NodeY0, int[] NodeY1, int[] Dummy, FeModel.FourQuaternions Adjust)Parameters ​
Nodes int[]
nNode.
NodeX0 int[]
nNodeX0.
NodeX1 int[]
nNodeX1.
NodeY0 int[]
nNodeY0.
NodeY1 int[]
nNodeY1.
Dummy int[]
nDummy.
Adjust FeModel.FourQuaternions
qAdjust.
Properties ​
Adjust ​
qAdjust.
csharp
public FeModel.FourQuaternions Adjust { get; init; }Property Value ​
Dummy ​
nDummy.
csharp
public int[] Dummy { get; init; }Property Value ​
int[]
NodeX0 ​
nNodeX0.
csharp
public int[] NodeX0 { get; init; }Property Value ​
int[]
NodeX1 ​
nNodeX1.
csharp
public int[] NodeX1 { get; init; }Property Value ​
int[]
NodeY0 ​
nNodeY0.
csharp
public int[] NodeY0 { get; init; }Property Value ​
int[]
NodeY1 ​
nNodeY1.
csharp
public int[] NodeY1 { get; init; }Property Value ​
int[]
Nodes ​
nNode.
csharp
public int[] Nodes { get; init; }Property Value ​
int[]

