Class ConstBoolNode
Namespace: ValveResourceFormat.Animation
Assembly: ValveResourceFormat.dll
public class ConstBoolNode : BoolValueNodeInheritance
object ← GraphNode ← ValueNode ← BoolValueNode ← ConstBoolNode
Inherited Members
BoolValueNode.GetValue(GraphContext), BoolValueNode.GetValueInternal(GraphContext), ValueNode.Instantiate(GraphContext), GraphNode.NodeIdx, GraphNode.Instantiate(GraphContext), GraphNode.WasUpdated(GraphContext), GraphNode.MarkNodeActive(GraphContext), GraphNode.IsInitialized, GraphNode.Initialize(GraphContext), GraphNode.Shutdown(GraphContext), GraphNode.InitializeInternal(GraphContext), GraphNode.ShutdownInternal(GraphContext)
Constructors
ConstBoolNode(KVObject)
Reads the ConstBoolNode from its KeyValues3 data.
public ConstBoolNode(KVObject data)Parameters
data KVObject
Properties
Value
public bool Value { get; }Property Value
bool
Methods
GetValueInternal(GraphContext)
Evaluates the node value.
protected override bool GetValueInternal(GraphContext ctx)Parameters
ctx GraphContext
Returns
bool
Instantiate(GraphContext)
Wires child node references and definition-derived state. Runs once for every node in array order at graph construction.
public override void Instantiate(GraphContext ctx)Parameters
ctx GraphContext

