Enum ParticleDepthFeatheringMode ​
Namespace: ValveResourceFormat.Particles
Assembly: ValveResourceFormat.dll
Particle depth feathering option.
csharp
public enum ParticleDepthFeatheringModeFields ​
PARTICLE_DEPTH_FEATHERING_OFF = 0
No feathering; cards intersect geometry with a hard edge.
PARTICLE_DEPTH_FEATHERING_ON_OPTIONAL = 1
Feathering only in high settings.
PARTICLE_DEPTH_FEATHERING_ON_REQUIRED = 2
Feathering always on.
See Also ​
https://s2v.app/SchemaExplorer/cs2/particles/ParticleDepthFeatheringMode_t

