Enum ParticleNoiseTurbulence ​
Namespace: ValveResourceFormat.Particles
Assembly: ValveResourceFormat.dll
Turbulence post-passes for noise-typed particle float inputs.
csharp
public enum ParticleNoiseTurbulenceFields ​
PF_NOISE_TURB_NONE = 0
No turbulence pass.
PF_NOISE_TURB_HIGHLIGHT = 1
Mixes toward an inverted-ridge sample at a fixed offset.
PF_NOISE_TURB_FEEDBACK = 2
Mixes toward a sample displaced by the base noise value.
PF_NOISE_TURB_LOOPY = 3
Mixes toward a sample displaced by a triangle wave of the base value.
PF_NOISE_TURB_CONTRAST = 4
Mixes toward a doubled, clamped sample displaced by the base value's complement.
PF_NOISE_TURB_ALTERNATE = 5
Mixes toward the product of the base value and a displaced sample.
See Also ​
https://s2v.app/SchemaExplorer/cs2/particleslib/PFNoiseTurbulence_t

