Class IDEventPercentageThroughNode
Namespace: ValveResourceFormat.Animation
Assembly: ValveResourceFormat.dll
public class IDEventPercentageThroughNode : FloatValueNodeInheritance
object ← GraphNode ← ValueNode ← FloatValueNode ← IDEventPercentageThroughNode
Inherited Members
FloatValueNode.GetValue(GraphContext), FloatValueNode.GetValueInternal(GraphContext), ValueNode.Instantiate(GraphContext), GraphNode.NodeIdx, GraphNode.Instantiate(GraphContext), GraphNode.WasUpdated(GraphContext), GraphNode.MarkNodeActive(GraphContext), GraphNode.IsInitialized, GraphNode.Initialize(GraphContext), GraphNode.Shutdown(GraphContext), GraphNode.InitializeInternal(GraphContext), GraphNode.ShutdownInternal(GraphContext)
Constructors
IDEventPercentageThroughNode(KVObject)
Reads the IDEventPercentageThroughNode from its KeyValues3 data.
public IDEventPercentageThroughNode(KVObject data)Parameters
data KVObject
Properties
EventConditionRules
public BitFlags EventConditionRules { get; }Property Value
EventID
public StringToken EventID { get; }Property Value
SourceStateNodeIdx
public short SourceStateNodeIdx { get; }Property Value
short
Methods
GetValueInternal(GraphContext)
Evaluates the node value.
protected override float GetValueInternal(GraphContext ctx)Parameters
ctx GraphContext
Returns
float
Instantiate(GraphContext)
Wires child node references and definition-derived state. Runs once for every node in array order at graph construction.
public override void Instantiate(GraphContext ctx)Parameters
ctx GraphContext

