Struct FeModel.FeQuad ​
Namespace: ValveResourceFormat.ResourceTypes.RubikonPhysics.Softbody
Assembly: ValveResourceFormat.dll
A surface quad (FeQuad_t).
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public readonly record struct FeModel.FeQuad : IEquatable<FeModel.FeQuad>Implements ​
Constructors ​
FeQuad(int[], float, Vector4[]) ​
A surface quad (FeQuad_t).
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public FeQuad(int[] Nodes, float Slack, Vector4[] Shapes)Parameters ​
Nodes int[]
The four corner nodes (nNode).
Slack float
flSlack.
Shapes Vector4[]
The rest shape (vShape).
Properties ​
Nodes ​
The four corner nodes (nNode).
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public int[] Nodes { get; init; }Property Value ​
int[]
Shapes ​
The rest shape (vShape).
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public Vector4[] Shapes { get; init; }Property Value ​
Vector4[]
Slack ​
flSlack.
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public float Slack { get; init; }
