Class Texture.SpritesheetData.Sequence.Frame
- Namespace
- ValveResourceFormat.ResourceTypes
- Assembly
- ValveResourceFormat.dll
Represents a single frame within an animation sequence.
public class Texture.SpritesheetData.Sequence.Frame
Inheritance
Inherited Members
Properties
DisplayTime
Gets or sets the display time for this frame in seconds.
public float DisplayTime { get; set; }
Property Value
Images
Gets or sets the array of images contained in this frame.
public Texture.SpritesheetData.Sequence.Frame.Image[] Images { get; set; }