Class Texture.SpritesheetData.Sequence.Frame
Namespace: ValveResourceFormat.ResourceTypes
Assembly: ValveResourceFormat.dll
Represents a single frame within an animation sequence.
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public class Texture.SpritesheetData.Sequence.FrameInheritance
object ← Texture.SpritesheetData.Sequence.Frame
Properties
DisplayTime
Gets or sets the display time for this frame in seconds.
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public float DisplayTime { get; set; }Property Value
Images
Gets or sets the array of images contained in this frame.
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public Texture.SpritesheetData.Sequence.Frame.Image[] Images { get; set; }
