Enum ModelSkeletonBoneFlags
- Namespace
- ValveResourceFormat
- Assembly
- ValveResourceFormat.dll
Model skeleton bone flags.
[Flags]
public enum ModelSkeletonBoneFlagsFields
NoBoneFlags = 0BoneFlexDriver = 4Cloth = 8Physics = 16Attachment = 32Animation = 64Mesh = 128Hitbox = 256RetargetSrc = 512BoneUsedByVertexLod0 = 1024BoneUsedByVertexLod1 = 2048BoneUsedByVertexLod2 = 4096BoneUsedByVertexLod3 = 8192BoneUsedByVertexLod4 = 16384BoneUsedByVertexLod5 = 32768BoneUsedByVertexLod6 = 65536BoneUsedByVertexLod7 = 131072BoneMergeRead = 262144BoneMergeWrite = 524288BlendPrealigned = 1048576RigidLength = 2097152Procedural = 4194304ProceduralCloth = 4194312