Enum ModelSkeletonBoneFlags
- Namespace
- ValveResourceFormat
- Assembly
- ValveResourceFormat.dll
Model skeleton bone flags.
[Flags]
public enum ModelSkeletonBoneFlags
Fields
NoBoneFlags = 0
BoneFlexDriver = 4
Cloth = 8
Physics = 16
Attachment = 32
Animation = 64
Mesh = 128
Hitbox = 256
RetargetSrc = 512
BoneUsedByVertexLod0 = 1024
BoneUsedByVertexLod1 = 2048
BoneUsedByVertexLod2 = 4096
BoneUsedByVertexLod3 = 8192
BoneUsedByVertexLod4 = 16384
BoneUsedByVertexLod5 = 32768
BoneUsedByVertexLod6 = 65536
BoneUsedByVertexLod7 = 131072
BoneMergeRead = 262144
BoneMergeWrite = 524288
BlendPrealigned = 1048576
RigidLength = 2097152
Procedural = 4194304
ProceduralCloth = 4194312