Struct VfxShaderFileVulkan.HiddenUAVCounter ​
Namespace: ValveResourceFormat.CompiledShader
Assembly: ValveResourceFormat.dll
csharp
public readonly record struct VfxShaderFileVulkan.HiddenUAVCounter : IEquatable<VfxShaderFileVulkan.HiddenUAVCounter>Implements ​
IEquatable<VfxShaderFileVulkan.HiddenUAVCounter>
Constructors ​
HiddenUAVCounter(byte, byte) ​
csharp
public HiddenUAVCounter(byte AssociatedShaderStorageIndex, byte UAVHiddenCounterBinding)Parameters ​
AssociatedShaderStorageIndex byte
UAVHiddenCounterBinding byte
Properties ​
AssociatedShaderStorageIndex ​
csharp
public byte AssociatedShaderStorageIndex { get; init; }Property Value ​
UAVHiddenCounterBinding ​
csharp
public byte UAVHiddenCounterBinding { get; init; }
