Class BoneMaskNode
Namespace: ValveResourceFormat.Animation
Assembly: ValveResourceFormat.dll
public class BoneMaskNode : BoneMaskValueNodeInheritance
object ← GraphNode ← ValueNode ← BoneMaskValueNode ← BoneMaskNode
Inherited Members
BoneMaskValueNode.TaskList, BoneMaskValueNode.GetValue(GraphContext), BoneMaskValueNode.GetValueInternal(GraphContext), ValueNode.Instantiate(GraphContext), GraphNode.NodeIdx, GraphNode.Instantiate(GraphContext), GraphNode.WasUpdated(GraphContext), GraphNode.MarkNodeActive(GraphContext), GraphNode.IsInitialized, GraphNode.Initialize(GraphContext), GraphNode.Shutdown(GraphContext), GraphNode.InitializeInternal(GraphContext), GraphNode.ShutdownInternal(GraphContext)
Constructors
BoneMaskNode(KVObject)
Reads the BoneMaskNode from its KeyValues3 data.
public BoneMaskNode(KVObject data)Parameters
data KVObject
Properties
BoneMaskID
public StringToken BoneMaskID { get; }Property Value
Methods
Instantiate(GraphContext)
Wires child node references and definition-derived state. Runs once for every node in array order at graph construction.
public override void Instantiate(GraphContext ctx)Parameters
ctx GraphContext

