Namespace ValveResourceFormat.Renderer.Utils ​
Classes ​
Picks where to put the camera when the viewer focuses something.
Provides editor visualization metadata for Hammer entity classes.
Editor representation of a Hammer entity (icons, colors, connection lines).
Facts about an that hold whatever graphics API is in use. The mapping onto an API's own format enums lives with that API's mapper instead.
HammerEntities.HammerEntity.Line
Defines a visual connection line between entities.
Runs an over a range of indices on the thread pool without allocating.
Interfaces ​
A body of work split by index across . Implemented by a long lived object, so that running it allocates nothing.

