Struct ToolLabel ​
Namespace: ValveResourceFormat.Renderer.Editor.ToolRender
Assembly: Renderer.dll
Text written at a point, facing the screen.
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public readonly record struct ToolLabel : IEquatable<ToolLabel>Implements ​
Constructors ​
ToolLabel(Vector3, string, Color32) ​
Text written at a point, facing the screen.
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public ToolLabel(Vector3 Position, string Text, Color32 Color)Parameters ​
Position Vector3
The point, in the space of the shapes.
Text string
The text.
Color Color32
The color of the text.
Properties ​
Color ​
The color of the text.
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public Color32 Color { get; init; }Property Value ​
Position ​
The point, in the space of the shapes.
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public Vector3 Position { get; init; }Property Value ​
Text ​
The text.
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public string Text { get; init; }Property Value ​
string

