Namespace ValveResourceFormat.Renderer.PostProcess ​
Classes ​
| Name | Description |
|---|---|
| BloomRenderer | Post-processing renderer that creates bloom effects using multi-pass Gaussian blur. |
| DOFRenderer | Depth-of-field post-processing renderer using a bokeh scatter approach. |
| OutlineRenderer | Fullscreen pass that draws an outline by running edge detection over the outline coverage mask. |
| PostProcessRenderer | Post-processing renderer for tonemapping, color grading, and adaptive exposure. |
Structs ​
| Name | Description |
|---|---|
| DOFRenderer. | Packed per-frame shader inputs for the DOF pass. |

