Namespace ValveResourceFormat.Renderer.Editor.Helpers ​
Classes ​
| Name | Description |
|---|---|
| BakeResourceHelper | What an entity gets baked for it when the map is built: the light probe of a light probe volume, or the cubemap of a cubemap, which the scene is lit with. |
| EntityHelper | One of the things an entity is drawn with in the editor. An entity gets a helper for each one its class declares, and everything seen of it comes from them: its model, its icon, the light it casts. |
| EntityHelperFactory | Creates the helpers an entity is drawn with, by the names its class declares them under. |
| HelperDeclaration | A helper an entity class is drawn with in the editor, as the class declares it. |
| IconHelper | The icon an entity is placed as: a material drawn at the entity, facing the camera, with a border around it while the entity is selected. |
| ModelHelper | The model an entity is drawn as: the one its class names, or the one its model key does. A class declares it as editormodel where the model only stands in for the entity in the editor. Words after the name of the model, or in its place, and the block the class declares it with change how it is drawn. |
Interfaces ​
| Name | Description |
|---|---|
| IHelperOwner | An entity as the editor holds it, for the helpers that draw it: where it was placed, what its keys say, and the other entities of its map. |

