Struct LightStyleEvent ​
Namespace: ValveResourceFormat.Renderer.SceneEnvironment
Assembly: Renderer.dll
Named event a light style fires at a time of its loop.
csharp
public readonly record struct LightStyleEvent : IEquatable<LightStyleEvent>Implements ​
Constructors ​
LightStyleEvent(string, float) ​
Named event a light style fires at a time of its loop.
csharp
public LightStyleEvent(string Name, float Time)Parameters ​
Name string
Time float
Properties ​
Name ​
csharp
public string Name { get; init; }Property Value ​
string
Time ​
csharp
public float Time { get; init; }Property Value ​
float

