Enum SpawnPoint.SpawnFlag ​
Namespace: ValveResourceFormat.Renderer.Entities
Assembly: Renderer.dll
Spawn flags for info_player_start.
csharp
[Flags]
public enum SpawnPoint.SpawnFlag : uintFields ​
| Name | Value | Hex | Description |
|---|---|---|---|
Master | 1 | 0x00000001 | Marks the one to use when a map has several, as HL:A maps do. |

