Enum SceneNodeFlags ​
Namespace: ValveResourceFormat.Renderer
Assembly: Renderer.dll
Additional flags for SceneNodes.
csharp
[Flags]
public enum SceneNodeFlagsFields ​
| Name | Value | Hex | Description |
|---|---|---|---|
None | 0 | 0x00000000 | No flags set. |
PreTransformedVertices | 1 | 0x00000001 | The node's vertices are already in world space, so it draws with the identity transform while its SceneNode.Transform only places it. |

