Class MeshCollectionNode
- Namespace
- ValveResourceFormat.Renderer
- Assembly
- Renderer.dll
Base class for scene nodes that contain a collection of renderable meshes.
public abstract class MeshCollectionNode : SceneNodeInheritance
Derived
Inherited Members
Constructors
MeshCollectionNode(Scene)
protected MeshCollectionNode(Scene scene)Parameters
sceneScene
Properties
RenderableMeshes
public List<RenderableMesh> RenderableMeshes { get; protected init; }Property Value
Tint
public abstract Vector4 Tint { get; set; }Property Value
Methods
Delete()
public override void Delete()